Official Name / Unofficial Name |
Magical Citadel of Endymion / Magical City Endymion |
Price / Condition |
Out of Stock / 100% |
Card Code |
39910367 |
Rarity / Condition |
Common / 100% |
Effect(Unofficial) |
Each time you or your opponent activates a Spell Card, place 1 Spell Counter on this card. If a card with a Spell Counters(s) on it is destroyed, place a number of Spell Counters on this card equal to the number of Spell Counters that were on the destroyed card. Once per turn, if you remove a Spell Counter(s) from your side of the field to activate the effect of a card effect you control, you can remove the Spell Counters(s) from this card instead. If this card would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead. |
Effect(Official) |
Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. |
Set / Subset |
Structure Deck TCG / Spellcasters Command TCG |
0, 0, 0, 0, 0, 0, 0, 0 / gain effect once per turn, spell card, spell counter, counter, card destroy itself, substitute destroy, card not destroy under condition, 0, 0, 0, 0, 0, 0, 0 | |
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